Using playback path: MF-MediaEngine-Hardware C:\buildslave\unity\build\Runtime/Export/Debug/ Line: 35)ĭ3d11: failed to create 2D texture id=69 width=1024 height=1024 mips=1 dxgifmt=65 ĭ3d11: failed to create 2D texture shader resource view id=69 ĭ3d11: failed to create 2D texture id=71 width=512 height=512 mips=1 dxgifmt=65 ĭ3d11: failed to create 2D texture shader resource view id=71 ĭ3d11: failed to create 2D texture id=73 width=1024 height=1024 mips=1 dxgifmt=65 ĭ3d11: failed to create 2D texture shader resource view id=73 ĭ3d11: failed to create 2D texture id=75 width=256 height=256 mips=1 dxgifmt=65 ĭ3d11: failed to create 2D texture shader resource view id=75 ![]() ![]() Opening D:/STEAM/steamapps/common/Kami/Spiritfarer_Data/StreamingAssets\KowloonLogo_1080_mp4.mp4 (offset 0) Initialising AVPro Video (script v1.9.6 plugin v1.9.5) on NVIDIA GeForce RTX 2060/Direct3D 11.0 (MT False) on WindowsPlayer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/ Line: 35) Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f08)ĭ3D11 device created for Microsoft Media Foundation video decoding. GfxDevice: creating device client threaded=1 ![]() ![]() Discovering subsystems at path D:/STEAM/steamapps/common/Kami/Spiritfarer_Data/UnitySubsystems Mono config path = 'D:/STEAM/steamapps/common/Kami/MonoBleedingEdge/etc' Mono path = 'D:/STEAM/steamapps/common/Kami/Spiritfarer_Data/Managed'
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